I'm creating
a multiplayer turn-based tactics game in the style of Disgaea, FF Tactics and Fire Emblem, but with high explosives, destructible/constructible bridges, walls, barricades, etc. The setting is steampunk fantasy, with an overhead art style a la Final Fantasy 6.
The game is playable--I've been having matches with friends for over a month now, and I
a few weeks back at the Chicago Games Showcase. The problem? My pixel artist left to go work with a company that told him in no uncertain terms to cease all outside work. Which means that the art has been left very much unfinished.
Are you a bad enough dude (or dude-ette) to do the art for this game? The game needs the following:
- sprites for 20 different
character classes (the spriggats are just palette swaps of each other)(64 x 80 pixels) with animations (rest, walking, taking damage, dying, and skill/attack animations)
- a 100 x 100 pixel portrait for each character class
- sprites for various destructible battlefield objects (trees, boulders, walls, doors, etc.) (64 x 80 pixels)
- six tilesets (Grasslands, Desert, Snow, Cave, Castle, Town)(64 x 64 pixel tiles)
- GUI (icons, buttons, menus and such)
Compensation will be several thousand dollars. If you are interested, please send me a PM, or email me at sinisterdesign at gmail dot com with links to some samples (please include at least one sample of an animated character or characters).